Moon Patrol Sound RAM Use
| 0080 | seqV0 | Sequence voice 0 on AY0 (FF for off, count down to 0=process) |
| 0081 | seqV0 | Sequence voice 1 on AY0 (FF for off, count down to 0=process) |
| 0082 | seqV0 | Sequence voice 2 on AY1 (FF for off, count down to 0=process) |
| 0083 | seqV0 | Sequence voice 3 |
| 0084:0085 | seqPtr1 | Sequence pointer voice 0 |
| 0086:0087 | seqPtr2 | Sequence pointer voice 1 |
| 0088:0089 | seqPtr3 | Sequence pointer voice 2 |
| 008A:008B | seqPtr4 | Sequence pointer voice 3 |
| 008C | seq1CmdType | Type of command being processed on sequencer 1 |
| 008D | seq2CmdType | Type of command being processed on sequencer 2 |
| 008E | seq3CmdType | Type of command being processed on sequencer 3 |
| 008F | seq4CmdType | Type of command being processed on sequencer 4 |
| 0090 | cmdCnt | Count of commands of the current type (if not 0). Resets to type 0 when done. |
| 0091 | m0091 | |
| 0092 | m0092 | |
| 0093 | m0093 |
These eight bytes (2 per sequencer) are parameters for any complex commands. The actual content depends on which complex command is being played.
| 0094:0097 | modeParams1 | Mode parameters (number 1) |
| 0098:009B | modeParams2 | Mode parameters (number 2) |
| 009C | msbRetSeq1 | MSB of return address for script sequencer 0 |
| 009D | msbRetSeq2 | MSB of return address for script sequencer 1 |
| 009E | msbRetSeq3 | MSB of return address for script sequencer 2 |
| 009F | msbRetSeq4 | MSB of return address for script sequencer 3 |
| 00A0 | lsbRetSeq1 | LSB of return address for script sequencer 0 |
| 00A1 | lsbRetSeq2 | LSB of return address for script sequencer 1 |
| 00A2 | lsbRetSeq3 | LSB of return address for script sequencer 2 |
| 00A3 | lsbRetSeq4 | LSB of return address for script sequencer 3 |
| 00A4 | cmdSeq1 | Sound command running on sequencer 0 |
| 00A5 | cmdSeq2 | Sound command running on sequencer 1 |
| 00A6 | cmdSeq3 | Sound command running on sequencer 2 |
| 00A7 | cmdSeq4 | Sound command running on sequencer 3 |
| 00A8 | volDec00 | not-zero to decrement volume on AY0-0 |
| 00A9 | volDec01 | not-zero to decrement volume on AY0-1 |
| 00AA | volDec02 | not-zero to decrement volume on AY0-2 |
| 00AB | volDec10 | not-zero to decrement volume on AY1-0 |
| 00AC | volDec11 | not-zero to decrement volume on AY1-1 |
| 00AD | volDec12 | not-zero to decrement volume on AY1-2 |
| 00AE | volCnt00 | counter to decrement volume on AY0-0 |
| 00AF | volCnt01 | counter to decrement volume on AY0-1 |
| 00B0 | volCnt02 | counter to decrement volume on AY0-2 |
| 00B1 | volCnt10 | counter to decrement volume on AY1-0 |
| 00B2 | volCnt11 | counter to decrement volume on AY1-1 |
| 00B3 | volCnt12 | counter to decrement volume on AY1-2 |
| 00B4 | volRel00 | reload for decrement volume on AY0-0 |
| 00B5 | volRel01 | reload for decrement volume on AY0-1 |
| 00B6 | volRel02 | reload for decrement volume on AY0-2 |
| 00B7 | volRel10 | reload for decrement volume on AY1-0 |
| 00B8 | volRel11 | reload for decrement volume on AY1-1 |
| 00B9 | volRel12 | reload for decrement volume on AY1-2 |
| 00BA | curMix0 | current mixer value for AY0 |
| 00BB | curMix1 | current mixer value for AY1 |
| 00BC | sndCmd | sound command (FF for none) |
| 00BD | nmiTick | NMI tick counter for non-NMI users |
| 00BE | strmStatus | status of sample streamers. 000000_AB A=801 (1=stopped), B=802 (1=stopped) |
| 00BF | nmiTick2 | NMI tick counter |
| 00C0 | sndProcTmr | timer for AY sound processing (0 means not time) |
| 00C1 | curSamp801 | current value of sampler 801 |
| 00C2 | curSamp802 | current value of sampler 802 |
| 00C3:00C4 | byteCnt801 | counter to bytes to play out 801 |
| 00C5:00C6 | byteCnt802 | counter to bytes to play out 802 |
| 00C7:00C8 | ptr801 | pointer to bytes to play out 801 |
| 00C9:00CA | ptr802 | pointer to bytes to play out 802 |
| 00CB | lastCmd | last requested sound command |
| 00CC | m00CC | Not used |
| 00CD:00CE | curSeqPtr | temporary storage: current sequence pointer |
| 00CF:00D0 | tmpFreq | temporary storage: used in frequency sweeper |
| 00D1:00D2 | curVoice | temporary storage: current voice for sequence processing |
| 00D3:00D7 | m00D3 | Not used |
| 00D8 | brdStatus | board status to return to main board. Set to $13 at start. Bit 0 is the status of the sample player. |
80 - CF cleared at startup (doesn't get all temporaries)
Stack builds to lower memory from FF